Hey there! If you hadn't figured it out by now, my name's Scott, and I'm a Level Designer. I love designing levels that support the best a game has to offer to create memorable experiences, and tell interesting stories through design. I truly believe that the key to making good games is strong communication between disciplines, so I strive to constantly expand my abilities in as many fields as I can through my strong communication skills. I love working on teams that encourage open communication and have a strong collaborative culture.
I have experience with C# Scripting, as well as Unreal Blueprint Scripting, but I love learning new tools, so if you don't use either of those - no problem! I'm a voracious learner.
I have a Bachelor of Fine Arts from the University of Ottawa, where I graduated Magna Cum Laude, and an Honours Diploma in Game Design from Vancouver Film School.
My hobbies include writing, drawing, playing video games, beards, tattoos, exploring nature, painting, museums, and Oxford commas.
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